This is the home of OpenBVE, a license-free, open source, free of charge train driving simulator.

Screenshots

This program includes detailed per-car simulation of the brake systems, friction, air resistance, toppling and more. In 3D cabs, the driving experience is augmented with forces that shake your simulated body upon acceleration and braking, as well as in curves. Besides that, OpenBVE features a 3D positional sound system best enjoyed with surround speakers, train exteriors and timetables for the current run. Finally, via the main menu, routes and trains be easily selected to start a new session, the controls can be configured to keyboard or joystick devices, and a variety of options can be selected.

Compared to other simulators of the genre, especially compared to commercial games, OpenBVE has its main focus on realism, not necessarily on user-friendliness. You should be willing to study operational manuals for the routes and trains you want to drive, and will in many cases not get along by just memorizing a few keystrokes. If you can identify with this focus, OpenBVE might be the right simulator for you.

Latest Stable Release:

1.7.0.3 Stable (2019-10-13)

Current News & Updates:

Version 1.7.0.3

Another small patch release (sorry!), updating one language file and the dependencies for the Debian package, solving an issue on systems which did not have mono-complete installed.

Please also note that this bumps the minimum Mono version required for Debian to 5.20- This is available in the current stable and newer by default. Alternatively, Mono provide their own repository for all currently supported Debian / Ubuntu versions.

Changes:

  • Update zh-CN language- Thanks zbx1425!
  • Update package dependancies for Debian.

Version 1.7.0.2

OpenBVE v1.7.0.2 is another small patch release.

Significant Changes:

  • New: Add Indonesian language- Thanks Nakano Satori!
  • Fix: PowerFullAxis not working correctly.

Version 1.7.0.1

OpenBVE v1.7.0.1 is a small patch release. It fixes one major issue with TrackFollowingObjects introduced with 1.7.0.0 and some additional minor issues.

Significant Changes:

  • Change: Improve the handling of the PassAlarm when jumping between stations.
  • Fix: Potential crash in file checksum function.
  • Fix: Issue with TrackFollowingObjects introduced with 1.7.0.0
  • Fix: Power delay down value incorrect for notches with no specific value set.

Version 1.7.0.0

OpenBVE v1.7.0.0 is a much larger release, although much of this comes in the form of internal changes. A large amount of work has been done to convert the Object parsers into a single set of shared plugins, as well as moving most graphical and audio code into shared libraries.

A new (experimental) tool has also been added, courtesy of S520- TrainEditor2. This allows the complete properties for a train to be edited within a single program.

Finally, a note on MacOS Catalina compatibility- Unfortunately, Apple have made the decision to drop 32-bit compatibility. At present, OpenBVE relies on several 32-bit libraries and so is currently incompatible. Please see the following issue for more details: https://github.com/leezer3/OpenBVE/issues/384

Significant Changes:

  • New: Add control to toggle the RailDriver speed unit display.
  • New: Add panel / animated variables for the PilotLamp, StationPassAlarm and StationAdjustAlarm.
  • New: Add dedicated sound for EB release
  • New: Allow loading sway to be disabled on a per-car basis.
  • New: Allow an object to be defined for couplers.
  • Fix: A FreeObject command must contain a minimum two arguments https://github.com/leezer3/OpenBVE/wiki/Errata#a-freeobject-must-contain-a-minimum-of-two-arguments
  • Fix: Platform roofs did not appear if the object was not available in both L and R.
  • Fix: Handle Train.dat files containing duplicated section headers.
  • Fix: A Track.Signal command with an Aspects value of -3 was incorrect.
  • Fix: If no safety plugin was present, the handles were stuck.
  • Fix: Loading sway did not work correctly on trains with automatic doors.
  • Fix: The AI did not handle air brakes nicely on a long station stop.
  • Fix: If the player was using a joystick axis to activate a control and enabled the AI, these could fight.
  • Fix: An invalid filesystem character in train names could cause infinite recursion.
  • Fix: Issues with the Object Viewer extensions.cfg parser when things were in an unusual order.

Content Specific Fixes:

  • Fix: If hacks are enabled and no valid backgrounds are defined, use a default (sky) background.
  • Fix: Handle broken texture path in NeuveVille- Les Taux.
  • Fix: Broken station object in Meguro route.
  • Fix: Assorted issues with all2000.csv
  • Fix: Use correct encoding for HK tram route.
  • Fix: Disable toppling on NYCTA-L.csv
  • Fix: Broken initial trackwork on M4.csv
  • Fix: Tunnel on FGC V1 routefiles.
  • Fix: Station exit issue on FGC V2 routefiles.
  • Fix: Handle incomplete B3D face variant.
  • Compatibility: Handle alternate path for Uchibo crossing sound

Version 1.6.0.1

Significant Changes:

OpenBVE v1.6.0.1 is a small hotfix for systems installing using the Debian package only.

Due to an oversight in packaging, libmono-system-xml-linq4.0-cil was not specified as a required system library, and OpenBVE subsequently crashed during loading.

If OpenBVE is working correctly, there is no need to do anything in this case.