Welcome to the new site!
As many regular users will know, the original developer (Michelle) decided to leave approximately seven years ago. Since that time, a little work has been done on the simulation by several people, but no major updates or features have been made.
That’s now changing!
As readers of the BVE-Worldwide forum will know, I (and several others) have been working hard on the main program for several months.
This is now available in the form of nightly builds from the download page, and a tagged release will be available soon.
A Brief Overview on the Changes to Date
- The program backend libraries have been ported to openTK.
- Many small additions to the OpenBVE API and animated objects: https://github.com/leezer3/OpenBVE/wiki/Compatibility-Notes
- ‘Proper’ moving bogies.
- In-game loading screens and menus improved.
- Automatic package and zip file installation.
- More to follow.