OpenBVE v1.12.1.3

Significant Changes:

  • New: Impliment an auto-reload feature for Object Viewer (Aditiya Afrizal)
  • Change: Textures which declare an unused transparent color will no longer get an unnecessary alpha channel.
  • Change: The ACE parser will no longer add an unnecessary alpha channel to textures which don’t contain one.
  • Change: File lists in OpenGL menus are deliberately sorted alphabetically.
  • Fix: Nighttime textures missing. (Copy + paste error when implementing Loksim transparency bitmaps in 1.12.1.2)
  • Fix: Remove a couple of errant return statements from the new CarXML parser.
  • Fix: Correct decoding for monochrome bitmaps containing an undeclared color pallette.
  • Fix: Camera zoom could get stuck at minimum or maximum (Aditiya Afrizal)
  • Fix: CarXMLConvertor duplicating power curves on second conversion.
Updated on The OpenBVE Project

OpenBVE v1.12.1.0

Published on February 28, 2026

OpenBVE v1.12.0.1

Published on January 26, 2026