OpenBVE v1.11.3.1

Other than the significant changes listed below, this build also contains work on the internal traction modelling, and many of the assumptions that it makes.

Significant Changes:

  • New: Add ACCESIBILITY_NEXT_LIMIT to available controls. (Set by default to SHIFT + CTRL + L on new installs only)
  • New: Initial basic electric traction modelling available for XML trains.
  • New: Allow the driver body properties to be set via XML. (Controls head bounce)
  • New: Attempt to support WAV files containing multiple DATA / SLNT chunks.
  • Change: Sanders now have a specific emptied state.
  • Change: Show name of the currently open object in the Object Viewer title.
  • Change: Classify TFO not supported in Route Viewer message as info not error. (AmberIsFrozen)
  • Fix: Fog didn’t always work as intended with the GL4 renderer.
  • Fix: Keyframe animated objects not hidden properly if used as an exterior object.
  • Fix: Error when attempting to specify name for player path of a switch. (AmberIsFrozen)
  • Fix: Compressed textual S files not working.
  • Fix: Moving a car due to collision with another train didn’t move the bogies.
  • Fix: Applying the brakes at very low speed (~0.05km/h) on level track didn’t work.
Updated on The OpenBVE Project

OpenBVE v1.11.2.6

Published on September 24, 2025

OpenBVE v1.11.2.4

Published on August 18, 2025