OpenBVE v1.11.3.1
Other than the significant changes listed below, this build also contains work on the internal traction modelling, and many of the assumptions that it makes.
Significant Changes:
- New: Add ACCESIBILITY_NEXT_LIMIT to available controls. (Set by default to SHIFT + CTRL + L on new installs only)
- New: Initial basic electric traction modelling available for XML trains.
- New: Allow the driver body properties to be set via XML. (Controls head bounce)
- New: Attempt to support WAV files containing multiple DATA / SLNT chunks.
- Change: Sanders now have a specific emptied state.
- Change: Show name of the currently open object in the Object Viewer title.
- Change: Classify TFO not supported in Route Viewer message as info not error. (AmberIsFrozen)
- Fix: Fog didn’t always work as intended with the GL4 renderer.
- Fix: Keyframe animated objects not hidden properly if used as an exterior object.
- Fix: Error when attempting to specify name for player path of a switch. (AmberIsFrozen)
- Fix: Compressed textual S files not working.
- Fix: Moving a car due to collision with another train didn’t move the bogies.
- Fix: Applying the brakes at very low speed (~0.05km/h) on level track didn’t work.