OpenBVE v1.11.2.6

Significant Changes:

  • New: PNG decoder handles 16-bit alpha PNG files.
  • Change: Drop required OpenGL version to 4.1
  • Change: Allow MSTS shapes to be used in animated files- Contained animations will be lost in this case.
  • Change: Message timeouts are no longer affected by time acceleration or the in-game menu.
  • Change: Implement LoadForAI value for XML trains to control loading custom plugins for AI trains.
  • Change: Add warning for probably incorrect rotation direction vector in CSV / B3D objects.
  • Change: Improve the error logged when an incorrect argument separator is used in CSV / B3D objects
  • Change: Improve color handling in X parsers.
  • Change: If a critical error is encountered on OS-X, we attempt to show a system error dialog.
  • Change: Make Zuki capabilities detection less strict in DenshaDeGo! Input. (MarcRiera)
  • Change: Large number of internal improvements and fixes in MSTS Shapes.
  • Change: Improve draw speed when events overlay is active and large numbers of events are present.
  • Experimental Change: The distance to the closest train is now measured using world position, not track position.
  • Fix: .Net plugins might not load correctly.
  • Fix: Issue when attempting to repeatedly change to a missing interior view.
  • Fix: Use invariant culture when parsing vectors from a string in XML.
  • Fix: Issue with RailAnnouceAll command.
Updated on The OpenBVE Project

OpenBVE v1.11.2.3

Published on August 07, 2025

OpenBVE v1.11.2.2

Published on June 26, 2025