OpenBVE v1.10.1.0

Whilst the list of changes in this build is quite long, most will not really be of interest to ‘normal’ users, but have instead come about as a result or requirement of introducing running on differing rails, and all the challenges that go with it.

Hotfix to 1.10.1.1 to address an issue cloning animated objects containing sounds- My apologies.

Significant Changes:

  • New: Add Train.DownloadLocation to routefile commands.
  • New: Support the DenshaDeGo! MTC controller doors light. (MarcRiera)
  • New: Add PlayerDistance and PlayerTrackDistance to available animated instructions.
  • New: Links in train / route descriptions are clickable in the legacy WinForms menu.
  • Change: Many improvements / fixes to the Switch functionality. Thanks to all those who tested / reported issues!
  • Change: Standardise date format in logging (KennyHui)
  • Change: Only log an issue once per broken object instead of once per use.
  • Change: Alter TFO loading, and add rail index validation.
  • Change: Block an internal Windows file from the mechanik parser.
  • Fix: Collision not taking into account differing running rails.
  • Fix: Some adaptors produced ghost input when using a DenshDeGo! controller. (MarcRiera)
  • Fix: Implement some of the less common types into the PNG decoder, and some associated issues with API functions.
  • Fix: Correctly handle some broken .X files produced by the BVETS Convertor.
  • Fix: Position of a sound within an animated object incorrectly affected the object’s base position.
  • Fix: An empty line in train.dat could be incorrectly interpreted as an empty acceleration curve.
  • Fix: Some issues with converted acceleration in CarXML convertor.
  • Fix: CarXML convertor not escaping filenames.
  • Fix: An inverted null check causing issues with cloning animated objects containing a sound.
  • Fix: Excessive indentation when using CarXMLConvertor.
  • Fix: XML only trains were not found in several places.
  • Hacks: Add workaround for Yogyakarta- Madiun excessively slow load times.
Updated on The OpenBVE Project

OpenBVE v1.10.0.0

Published on April 07, 2024

OpenBVE v1.9.2.7

Published on February 11, 2024