V1.13.0.5
layout: post title: OpenBVE v1.13.0.5 description: “OpenBVE v1.13.0.5” modified: 2026-06-09 tags: [welcome] categories: [intro] —
This release contains a major step forwards in graphics capabilities, thanks to Aditiya Afrizal- Shadow effects.
Shadow effects may currently be controlled globally through a new options page. Please note that results will vary, depending on the way any given route has been constructed, and the lighting setup it uses.
Significant Changes:
- Change: Further improvements to coupler collision logic.
- Change: Update Debian package dependancies to handle new unified Mono package.
- Change: Use a more specific error message when a rooted path is supplied in place of a relative one.
- Change: Improve handling of PNG files with an unused and invalid TRNS chunk.
- Change: Improve layout of options pages. (Aditiya Afrizal)
- Fix: Infinite loop if an empty $Include file was encountered (introduced in 1.13.0.3)
- Fix: Possible crash when attempting to transform objects which do not conform to 4 vertex counts.
- Fix: Handle X files which specify invalid colours.
- Fix: Make light directions in dynamic lighting XML consistant with routefiles. (Aditiya Afrizal)
- Fix: Deform for some roofs / cracks broken in v1.13.0.0 (Aditiya Afrizal)
- Fix: Logic issue in TFO parser.
- BVE5: Various improvements to route parser ( https://github.com/leezer3/OpenBVE/pull/1325 )
- BVE5: Fix routefiles in which the first encountered route command is one which does not take a distance.
- BVE5: The specified rail for repeaters should be case invariant.
- Hacks: Fix issues with certain walls / dikes with Minobu route.