.x 物件格式


當喺設置中選擇NewXParser抑或Assimp時, 除動畫之外OpenBVE支持DirectX模型文件嘅大多數特性。

原有的解析器只支持較有限範圍的DirectX物件, 例如基於BVE4物件查看器生成的。

Color key transparencies in textures

For legacy reasons, the color of pure black (0,0,0) is reserved when used in a texture. If a texture contains this color, then these pixels will be rendered as transparent.

Full support & documentation of the X object format is not yet available from this site, but the following is an overview of the supported templates, unstructured.