.x 物件格式


当在设置中选择 NewXParser 或者 Assimp 时,openBVE能够支持除动画之外DirectX模型文件的大多数特性。


Color key transparencies in textures

For legacy reasons, the color of pure black (0,0,0) is reserved when used in a texture. If a texture contains this color, then these pixels will be rendered as transparent.

Full support & documentation of the X object format is not yet available from this site, but the following is an overview of the supported templates, unstructured.