openBVE supports the Loksim3D object format, including both single .l3dobj files, and .l3dgrp groupings (These are roughly analagous to a .animated file)
Most features other than animations are supported.
openBVE supports the Loksim3D object format, including both single .l3dobj files, and .l3dgrp groupings (These are roughly analagous to a .animated file)
Most features other than animations are supported.