The .b3d object format - Quick reference
[MeshBuilder]
Vertex vX, vY, vZ, nX, nY, nZ
Face v1, v2, v3, ..., vn
Face2 v1, v2, v3, ..., vn
Cube HalfWidth, HalfHeight, HalfDepth
Cylinder n, UpperRadius, LowerRadius, Height
Translate X, Y, Z
TranslateAll X, Y, Z
Scale X, Y, Z
ScaleAll X, Y, Z
Rotate X, Y, Z, Angle
RotateAll X, Y, Z, Angle
Shear dX, dY, dZ, sX, sY, sZ, Ratio
ShearAll dX, dY, dZ, sX, sY, sZ, Ratio
Color Red, Green, Blue, Alpha
EmissiveColor Red, Green, Blue
BlendMode { Normal | Additive }, GlowHalfDistance, { DivideExponent2 | DivideExponent4 }
Load DaytimeTexture, NighttimeTexture
Transparent Red, Green, Blue
Coordinates VertexIndex, X, Y