openBVE v1.5.1.6

Version 1.5.1.6

Significant Changes:

  • New: Basic support for the RailDriver controller from PI Engineering. (Requires calibration, see P2 of ‘Options’)
  • New: openBVE will load many Loksim3D objects.
  • Fix: ACE textures using 1-bit alpha were broken.
  • Fix: Potential infinite recursion bug in path resolution API.
  • Fix: Several components of Japanese BVE1 panels were not working correctly.
  • Fix: BVE4 trams from Martin Finken (GT6, TW6000 original version etc.) had a broken initial panel zoom.
  • Fix: Backgrounds textures not correctly loaded in the Minobu route for BVE2.
  • Fix: Inconsistent error messages under some package management situations.
  • Change: The sounds for the default (no) ATS plugin may be overwritten via sound.cfg. Please see the following errata note for further details: https://github.com/leezer3/OpenBVE/wiki/Errata#default-plugin-ats-sounds
  • Change: Route / train specific hacks may be turned off via setting enablebvetshacks to false in the options file. These should generally be left enabled.

openBVE v1.5.1.4

Published on July 03, 2017

openBVE v1.5.1.3

Published on June 28, 2017